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FIND 37NieR:Automata
Keep questioning the shape of the story.
Why it belongs here.
An action role-playing game moves between combat perspectives while following androids in a ruined world. Its larger structure matters as much as any individual scene.
A route for players interested in what a game can do with repetition and perspective. Resist treating the first apparent stopping point as the whole conversation.
Before you step in
Violence, melancholy and structural repetition are part of its design.
Follow the connection
Characters worth staying for
The reason to return to a large game can be surprisingly small: someone you want to hear from again.
Read the field note
